
- BGG rank
- BGG #1,513
- BGG rating
- 6.9
Here to Slay
- 2–6 players
- 30–60 min
- Complexity 1.7/5
- 2020

2023
Rules assistance for Wizard Miners
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Wizard Miners is a board game released in 2023 for 2–4 players, 60–90 minutes per game, and ages 8 and up. It was designed by Anthony Petruzzelli and its main mechanics are Hand Management, Take That, and Dice Rolling.
A race to the treasure under the mountain requires a great mining company. Why not one run by a wizard? Dig, drill, & blast your way while casting spells to slow your opponents down! In Wizard Miners, each player has a Mine Deck of cards that represents the cave they are mining. The object is to clear all of the cards from your deck before any other player does. As you mine, you will find gems in the rock. With these gems, you can buy more and better tools with which to mine and dynamite to cave in your opponents’ caves. But what’s the point of having a wizard in charge if you aren’t casting spells? Each turn, each player can cast spells to make their tools mine better, break other players’ tools, blast rock from your mine, or cave in your opponents’ mines. Mining is important each turn as each tool gives you a better chance to mine cards out of your deck. But, be careful! You also have to take time to clean up the rubble or those cards (minus their gems!) could cave back in on you and make you clear them again! Wizard Miners is a fast paced, light hearted, simultaneous-play game with both strategy and luck involved. It will keep seasoned gamers interested in the choices they make and novices excited as the luck of the roll can always change fortunes! -description from designer
Wizard Miners supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wizard Miners is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wizard Miners for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wizard Miners has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wizard Miners belongs to these categories: Card Game, Fantasy, and Dice. Its main mechanics are Hand Management, Take That, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wizard Miners are: Anthony Petruzzelli. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wizard Miners as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.