World in War: Combined Arms 1939-1945
BGG rank
BGG #13,203
BGG rating
6.6

World in War: Combined Arms 1939-1945

2004

Rules assistance for World in War: Combined Arms 1939-1945

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 120 min
  • 12+
  • Complexity 2.0/5

Rules assistant for World in War: Combined Arms 1939-1945

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Answers come from the official rulebook, with the page to check.

World in War: Combined Arms 1939-1945 is a board game released in 2004 for 2–4 players, 120 minutes per game, and ages 12 and up. It was designed by Jonas Jepson and its main mechanics are Area Movement, Simulation, and Team-Based Game.

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About the game

The game explores the modern combat tactics of World War II and the usage of combined arms, with a new innovative battle system. The battle wheels for land and sea combat reduce die-rolling luck and promote the use of well-balanced forces. Players represent German East and West fronts, the Soviet Union and the Western Powers. In the 3 and 4 player variants players have to balance co-operation with competition since only one player can win the game. Each player has access to various resources such as different ground troops, warships, aircraft and industrial regions. In turn, each player produce new troops, move units and engage in battle when confronted with the enemy. The goal is to take control over enemy production centers. The game is quick to learn with a comic-book tutorial and short rules, and quick to set up with starting positions illustrated on the game board. The game includes 360 sculpted plastic playing pieces of 8 different types, a mounted game board and two mounted battle wheels, dice and markers, a comic-book tutorial and a rules booklet with historical background.

Questions and answers

World in War: Combined Arms 1939-1945 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.