
- BGG rank
- BGG #13,042
- BGG rating
- 7.5
Vs System 2PCG: The Defenders
2–4 players20–60 min2016

Expansion for World of Warcraft Trading Card Game
Rules assistance for World of Warcraft Trading Card Game: Onyxia's Lair Raid Deck
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
World of Warcraft Trading Card Game: Onyxia's Lair Raid Deck is an expansion for World of Warcraft Trading Card Game released in 2006 for 4–6 players, 60–90 minutes per game, and ages 12 and up. It was designed by Daniel Mandel and its main mechanics are Variable Player Powers and Hand Management.
Features the black dragon Onyxia. Raid Decks represent struggles involving large numbers of players against epic foes. Raid Decks are specially designed pre-constructed products used for a cooperative experience. They combine elements from the World of Warcraft (the team-based questing), and Dungeons & Dragons (the Raid Master). One player, the Raid Master controls all monsters and foes, while 3-5 other players control the characters participating in the raid. A Raid Deck typically contains epic boss cards, decks for the boss characters, tokens to represent minions, custom rules for the raid, and a treasure pack, intended as a reward for players who are victorious in the raid. The treasure pack contains holofoils and sometimes contains a random insertion of a loot card. Upper Deck Entertainment also made treasure packs available from their UDE points store, although the cards in these packs are not holofoil.
World of Warcraft Trading Card Game: Onyxia's Lair Raid Deck supports 4–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for World of Warcraft Trading Card Game: Onyxia's Lair Raid Deck is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists World of Warcraft Trading Card Game: Onyxia's Lair Raid Deck for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
World of Warcraft Trading Card Game: Onyxia's Lair Raid Deck has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
World of Warcraft Trading Card Game: Onyxia's Lair Raid Deck belongs to these categories: Card Game, Collectible Components, and Expansion for Base-game. Its main mechanics are Variable Player Powers and Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of World of Warcraft Trading Card Game: Onyxia's Lair Raid Deck are: Daniel Mandel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists World of Warcraft Trading Card Game: Onyxia's Lair Raid Deck as an expansion for World of Warcraft Trading Card Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need World of Warcraft Trading Card Game to use it. Check that your edition of World of Warcraft Trading Card Game is compatible, as some expansions were revised between editions.