
- BGG rank
- BGG #41
- BGG rating
- 8.4
Hegemony: Lead Your Class to Victory
- 2–4 players
- 90–180 min
- Complexity 4.3/5
- 2023

Rules assistance for World Order: World in Turmoil
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
World Order: World in Turmoil is an expansion for World Order released in 2026 for 2–4 players, 120–180 minutes per game, and ages 14 and up. It was designed by Vangelis Bagiartakis, Varnavas Timotheou, and Dimitris Siakampenis and its main mechanics are Variable Player Powers, Hand Management, and Area Majority / Influence.
An expansion for World Order that adds to the game actual events that took place since 2010, allowing the players to not only see their effect on global relations, but also get the chance to prevent them and change the course of history. Will you allow Brexit to happen? Could the tensions in Ukraine have been avoided? How did the pandemic affect global economies? Learn about these and many other important events that shaped our times and witness their consequences within World Order! —description from the publisher
World Order: World in Turmoil supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for World Order: World in Turmoil is 120–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists World Order: World in Turmoil for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
World Order: World in Turmoil has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
World Order: World in Turmoil belongs to these categories: Economic, Political, and Educational. Its main mechanics are Variable Player Powers, Hand Management, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of World Order: World in Turmoil are: Vangelis Bagiartakis, Varnavas Timotheou, and Dimitris Siakampenis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists World Order: World in Turmoil as an expansion for World Order. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need World Order to use it. Check that your edition of World Order is compatible, as some expansions were revised between editions.