Worlds of Heroes & Tyrants Card Expansion #1: Frozen in Time
BGG rating
3.0

Expansion for Worlds of Heroes & Tyrants

Worlds of Heroes & Tyrants Card Expansion #1: Frozen in Time

2001

Rules assistance for Worlds of Heroes & Tyrants Card Expansion #1: Frozen in Time

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 60 min
  • 8+

Rules assistant for Worlds of Heroes & Tyrants Card Expansion #1: Frozen in Time

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Answers come from the official rulebook, with the page to check.

Worlds of Heroes & Tyrants Card Expansion #1: Frozen in Time is an expansion for Worlds of Heroes & Tyrants released in 2001 for 2–5 players, 60 minutes per game, and ages 8 and up. Its main mechanics are Variable Player Powers.

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About the game

First card-pack expansion for the "World of Heroes and Tyrants" board game. Consists of a new character (Froll, starts in Flint, IN 4 FT 8 ST 4 DX 5 HP 50 SB 11, advantage is to start the game with five slaves) and forty Encounter Cards (fifteen gray, fifteen yellow, and ten red). This expansion's designer is uncredited but is presumably Bruce P. Dowrie, designer of the main game. Expands: Worlds of Heroes & Tyrants

Questions and answers

Worlds of Heroes & Tyrants Card Expansion #1: Frozen in Time supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.