
- BGG rank
- BGG #2,608
- BGG rating
- 7.4
Pathfinder Adventure Card Game: Wrath of the Righteous – Base Set
- 1–4 players
- 120 min
- Complexity 3.1/5
- 2015

Expansion for Worlds of Heroes & Tyrants
2001
Rules assistance for Worlds of Heroes & Tyrants Card Expansion #1: Frozen in Time
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Worlds of Heroes & Tyrants Card Expansion #1: Frozen in Time is an expansion for Worlds of Heroes & Tyrants released in 2001 for 2–5 players, 60 minutes per game, and ages 8 and up. Its main mechanics are Variable Player Powers.
First card-pack expansion for the "World of Heroes and Tyrants" board game. Consists of a new character (Froll, starts in Flint, IN 4 FT 8 ST 4 DX 5 HP 50 SB 11, advantage is to start the game with five slaves) and forty Encounter Cards (fifteen gray, fifteen yellow, and ten red). This expansion's designer is uncredited but is presumably Bruce P. Dowrie, designer of the main game. Expands: Worlds of Heroes & Tyrants
Worlds of Heroes & Tyrants Card Expansion #1: Frozen in Time supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Worlds of Heroes & Tyrants Card Expansion #1: Frozen in Time is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Worlds of Heroes & Tyrants Card Expansion #1: Frozen in Time for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Worlds of Heroes & Tyrants Card Expansion #1: Frozen in Time belongs to these categories: Fantasy, Fighting, and Adventure. Its main mechanics are Variable Player Powers. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Worlds of Heroes & Tyrants Card Expansion #1: Frozen in Time as an expansion for Worlds of Heroes & Tyrants. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Worlds of Heroes & Tyrants to use it. Check that your edition of Worlds of Heroes & Tyrants is compatible, as some expansions were revised between editions.