
- BGG rank
- BGG #5,779
- BGG rating
- 7.9
Baltic Gap: Summer 1944
- 2 players
- 240 min
- Complexity 4.1/5
- 2009

1995
Rules assistance for Yom Kippur: The Battle for the Sinai, October, 1973
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Yom Kippur: The Battle for the Sinai, October, 1973 is a board game released in 1995 for 1–2 players, 180–600 minutes per game, and ages 12 and up. It was designed by Dean Essig and Al Sandrick and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
Oct. 6, 1973: Six years after the decisive Israeli victory in the Six-Day War, Egypt has armed itself again to reclaim undisputed control of the Suez Canal. This time, with better-trained and well-equipped troops (armed with new SAGGER anti-tank missiles), the Egyptians clobber the Israeli Bar-Lev defense line. Israel must once again scramble the valiant IDF and fight for its very survival. Yom Kippur - The Battle for the Sinai, October 1973 covers the bitter fighting around the Suez Canal during the 1973 October War. Both players must fight against time to win before a ceasefire is mandated by the world superpowers. The tools of the modern battlefield, incredibly destructive weapons like rocket artillery, SAM missiles and airmobile troops, are at their disposal. But despite the bewildering complexity of such computerized weapons, Yom Kippur itself is a simple-to-play, fast and fluid contest. Contents: One map 280 counters Series Rules Game Rules Two Dice Game Details: Unit Scale: Company to Brigade Hex Scale: 2 miles / hex Number of Players: 2 (also solitaire friendly) Playing Time: Varies with scenario played Complexity: Low Solitaire Suitability: High Part of the Standard Combat Series. Also published in Command Magazine Japan #65 in 2005.
Yom Kippur: The Battle for the Sinai, October, 1973 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Yom Kippur: The Battle for the Sinai, October, 1973 is 180–600 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Yom Kippur: The Battle for the Sinai, October, 1973 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Yom Kippur: The Battle for the Sinai, October, 1973 has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Yom Kippur: The Battle for the Sinai, October, 1973 belongs to these categories: Wargame and Modern Warfare. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Yom Kippur: The Battle for the Sinai, October, 1973 are: Dean Essig and Al Sandrick. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Yom Kippur: The Battle for the Sinai, October, 1973 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.