
- BGG rank
- BGG #626
- BGG rating
- 7.3
Junk Art
- 2–6 players
- 30 min
- Complexity 1.2/5
- 2016

2024
Rules assistance for YUBIBO
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
YUBIBO is a board game released in 2024 for 2–8 players, 5–10 minutes per game, and ages 6 and up. It was designed by MAGNET and its main mechanics are Stacking and Balancing, Cooperative Game, and Real-Time.
YUBIBO is a cooperative dexterity game involving hands, sticks, and spongey balls. (Fun fact: Yubi means finger in Japanese, and bo means stick - "Fingersticks"!) Players take turns drawing cards that indicates which finger to use to support a stick. If the color of the revealed card is not the active player’s color, the matching player color player is nominated. Nominated player: Connects the stick using the finger indicated on the revealed card. Active player: Connects the stick using any finger of their choice. If the color of the revealed card is identical to the active player’s color, the active player nominates a player of their choice. Nominated player: Connects the stick using any finger of their choice. Active player: Connects the stick using the finger indicated on the revealed card. Can you hold up all sticks without dropping them on the table and defeat gravity itself? You can spice up the challenge by trying to place balls atop the sticks, but be warned! Each pair of sticks can only support one ball, and the balls can't touch any other balls or fingers! —description from the publisher
YUBIBO supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for YUBIBO is 5–10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists YUBIBO for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
YUBIBO has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
YUBIBO belongs to these categories: Party Game, Action / Dexterity, and Real-time. Its main mechanics are Stacking and Balancing, Cooperative Game, and Real-Time. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of YUBIBO are: MAGNET. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists YUBIBO as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.