
- BGG rank
- BGG #3,182
- BGG rating
- 7.5
Aventuria: Adventure Card Game
- 1–4 players
- 45–180 min
- Complexity 2.6/5
- 2016

Rules assistance for Zauberei hoch drei: Zusatz-Zauber
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Zauberei hoch drei: Zusatz-Zauber is an expansion for Wizardry to the Power of Three released in 2017 for 2–6 players, 20–30 minutes per game, and ages 6 and up. It was designed by Michael Palm and Lukas Zach and its main mechanics are Dice Rolling, Memory, and Cooperative Game.
This is a set of two new enchantments for Zauberei hoch drei. It was available at SPIEL'17 as a single card; the two tokens have to be cut out. The new enchantments are: Tarnkappe ("Magic hat"): If you are on the stairs, your teammates can still help you this turn. Zauberkugel ("Magic Ball"): All Lumies revealed this turn will remain face-up until the end of the game.
Zauberei hoch drei: Zusatz-Zauber supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zauberei hoch drei: Zusatz-Zauber is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zauberei hoch drei: Zusatz-Zauber for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zauberei hoch drei: Zusatz-Zauber belongs to these categories: Fantasy, Children's Game, and Memory. Its main mechanics are Dice Rolling, Memory, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zauberei hoch drei: Zusatz-Zauber are: Michael Palm and Lukas Zach. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zauberei hoch drei: Zusatz-Zauber as an expansion for Wizardry to the Power of Three. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Wizardry to the Power of Three to use it. Check that your edition of Wizardry to the Power of Three is compatible, as some expansions were revised between editions.