
- BGG rank
- BGG #8,710
- BGG rating
- 7.2
Radetzky: Milano 1848
- 1–5 players
- 30–90 min
- Complexity 2.5/5
- 2018

2015
Rules assistance for Zena 1814
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Zena 1814 is a board game released in 2015 for 2–5 players, 45–90 minutes per game, and ages 12 and up. It was designed by Alberto Barbieri and Luigi Cornaglia and its main mechanics are Hand Management and Area Majority / Influence.
The events of Zena 1814 take place during the eight months in which Genoa was an independent city, following the end of Napoleonic domination and lasting until the Restoration of the Congress of Vienna. As the city's great families did in reality, you must cooperate with your rivals to reap the rewards of shared commercial ventures and the prestige of successful military victories. But your ultimate goal is to surpass all the others in the race for prestige! Zena 1814 is a game in which cooperation and competition always go hand in hand — but in the end there can be only one winner! The focus point is that is possible to place influence cubes on cards, including the ones played by opponents. This causes a very strong interaction among players and plenty of choices. In each round, players can move their pawns through the game areas and play cards from their hand belonging to areas where they have at least a pawn. On each card are spaces that allow others to influence it; the player who played it must influence it, while the others can decide whether to do it or not to obtain the effect of the card. Each time a player chooses to influence a card played by another, this one gains a smaller one-time bonus. This participation aspect reflects what really happened among historically families in those years...
Zena 1814 supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zena 1814 is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zena 1814 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zena 1814 has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Zena 1814 belongs to these categories: Economic, Napoleonic, and Political. Its main mechanics are Hand Management and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zena 1814 are: Alberto Barbieri and Luigi Cornaglia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zena 1814 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.