Zero Dark: Operation Nemesis
BGG rating
7.7

Expansion for Horizon Wars: Zero Dark

Zero Dark: Operation Nemesis

2021

Rules assistance for Zero Dark: Operation Nemesis

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–8 players
  • 45–150 min
  • 14+

Rules assistant for Zero Dark: Operation Nemesis

What would you like to know?

Answers come from the official rulebook, with the page to check.

Zero Dark: Operation Nemesis is an expansion for Horizon Wars: Zero Dark released in 2021 for 1–8 players, 45–150 minutes per game, and ages 14 and up. It was designed by Robey Jenkins and its main mechanics are Cooperative Game, Solo / Solitaire Game, and Scenario / Mission / Campaign Game.

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About the game

This is the first major supplement for the best-selling independent sci-fi skirmish wargame, Horizon Wars: Zero Dark. Zero Dark: Operation Nemesis tells the story of Bal Anub, a special forces team from the human colony of Venus sent in pursuit of a mystery on the surface of an Earth ravaged by a devastating asteroid strike. This book contains new rules for Horizon Wars: Zero Dark, including new heroes and Red Force options, as well as a full 12-mission solo or co-operative campaign and 6 brand new Versus missions for PvP gaming. You will need Horizon Wars: Zero Dark to use the contents of this publication. —description from the publisher

Questions and answers

Zero Dark: Operation Nemesis supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.