
- BGG rank
- BGG #10,899
- BGG rating
- 7.9
Dogs With Jobs
- 2–5 players
- 15–30 min
- Complexity 2.0/5
- 2025

2022
Rules assistance for Zodiac War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Zodiac War is a board game released in 2022 for 1–5 players, 60–90 minutes per game, and ages 12 and up. It was designed by Paul Starr and its main mechanics are Variable Player Powers, Take That, and Open Drafting.
Zodiac War is a rotating board game based on astrological themes. The game draws on authentic themes such as personalities of the signs, aligning planets and elements, and drawing on powers of tarot cards. The game is for 1-5 players and takes about 60-90 minutes to play. Astrology and Tarot authentically share an astrological theme and Zodiac War has been developed to merge these ideas into a fun board game. The unique rotating board is moved by players to align planets and elements with zodiac signs, consistent with the basics of astrology. Aligning the board wins star crystals, and three star crystals light up your constellation to win the game.
Zodiac War supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zodiac War is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zodiac War for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zodiac War has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Zodiac War belongs to these categories: Card Game, Fantasy, and Abstract Strategy. Its main mechanics are Variable Player Powers, Take That, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zodiac War are: Paul Starr. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zodiac War as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.