Zombicide: Experience Deck
BGG rating
7.3

Expansion for Zombicide

Zombicide: Experience Deck

2015

Rules assistance for Zombicide: Experience Deck

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 60 min
  • 13+
  • Complexity 2.3/5

Rules assistant for Zombicide: Experience Deck

What would you like to know?

Answers come from the official rulebook, with the page to check.

Zombicide: Experience Deck is an expansion for Zombicide released in 2015 for 1–6 players, 60 minutes per game, and ages 13 and up. Its main mechanics are Variable Player Powers.

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About the game

The Experience Deck includes 110 cards and introduces the brand new Experience Mode into the game! In this mode, Survivors are able to gain extra Skills as they progress through the game, and when you play a subsequent mission with that same Survivor, he gets to start with the special skills he acquired previously! When playing in Experience Mode, the first time your Survivor reaches a new Danger Level, he not only gains his normal Skill, but he also gets to choose any Experience Card and place it next to his dashboard. Each card grants the Survivor a particular Skill, usually associated with a specific weapon. When the Survivor reaches the next Danger Level, he gets to choose one of his normal Skills, and also one more Experience Card. When you start a new Mission with that same Survivor, your Equipment and Experience reset normally, but Experience Cards are only discarded if the Survivor is eliminated for good. The Survivor begins the mission with his Blue Level Skill, as well as all Skills granted by the Experience Cards he gained so far. As he gains experience again, he will not get more Experience Cards for reaching a Danger Level he's already reached before. However, if he reaches a level he had not reached in a previous mission, he again chooses a new Experience Card. This means that, in a normal game, a Survivor can only accumulate a maximum of 3 Experience Cards (one for the first time he reaches Yellow, one for the first time he reaches Orange, and one for the first time he reaches Red). However, if you play in Ultrared Mode, you might be able to gain even more Experience Cards as you reach levels beyond Red! If you play with Resurrection Mode, the Zombivor version retains all Experience Cards as long as you're not eliminated. However, in subsequent mission you'll have to start as a Zombivor to keep the Experience Cards. (While this deck was available separately it was also part of the Ultimate Survivors #1 box)

Publishers

  • Cool Mini Or Not
  • Guillotine Games

Questions and answers

Zombicide: Experience Deck supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.