
- BGG rank
- BGG #1,055
- BGG rating
- 7.3
Zombicide Season 2: Prison Outbreak
- 1–6 players
- 60 min
- Complexity 2.7/5
- 2013

Rules assistance for Zombicide: Special Guest Box – Adrian Smith
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Zombicide: Special Guest Box – Adrian Smith is an expansion for Zombicide released in 2014 for 1–6 players, 60 minutes per game, and ages 13 and up. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
This expansion includes two survivors and their Zombivor counterparts both designed by Adrian Smith. Adrian Smith (born 1969 in England, United Kingdom) is a illustrator/concept designer living in Scotland. Best known for his work with Games Workshop and numerous similar companies, Adrian has also done concept design work for computer games companies such as THQ and EA. Other credits include a short comic series in France written by Pat Mills and book illustrations alongside renowned artists from around the world. Recently Adrian has been self publishing, the first project being his art book "Illuminations", and plans are in motion for a series of comics early in 2013. In addition to these personal projects, he still finds time for freelance work with various companies." The two survivors include: Padre Johnson Padre Johnson led his small flock during the early days of the apocalypse, until they were finally, inevitably overrun. The Padre was the only survivor, miraculously emerging unscathed from the ruins of his church. Now he spreads the good Word amongst the survivors, albeit slightly unhinged from his narrow escape from death. Still he's handy with a shotgun and a quick prayer, and is always a welcome sight. Bones Bones is (or was) the lead guitarist of a heavy metal band famous the world over... but lately things have been getting a little stale. World tours, sell out stadiums, groupies, even the drugs and booze just weren't that fun anymore. In his darkest and most sober moments, Bones knew he hadn't really done anything creative for the best part of a decade - just rehashing the same old thing over and over.... The zombie apocalypse changed all that of course, and ironically Bones is now incredibly inspired to create songs about death, blood and liberation! Unfortunately, electricity is hard to come by so he's perfecting his strictly acoustic metal for now.
Zombicide: Special Guest Box – Adrian Smith supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zombicide: Special Guest Box – Adrian Smith is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zombicide: Special Guest Box – Adrian Smith for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zombicide: Special Guest Box – Adrian Smith has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Zombicide: Special Guest Box – Adrian Smith belongs to these categories: Zombies, Miniatures, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Zombicide: Special Guest Box – Adrian Smith as an expansion for Zombicide. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Zombicide to use it. Check that your edition of Zombicide is compatible, as some expansions were revised between editions.