
- BGG rank
- BGG #17,054
- BGG rating
- 8.1
Cat Ladies of Maple St.
- 2–4 players
- 30–45 min
- Complexity 1.3/5
- 2022

2023
Rules assistance for Zombie Chickens
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Zombie Chickens is a board game released in 2023 for 1–4 players, 35–55 minutes per game, and ages 9 and up. It was designed by Brian Sweet and its main mechanics are Trading, Cooperative Game, and Events.
Zombie Chickens puts you in the boots of a farmer battling nightly waves of zombified chickens! The game can be played three different ways: Competitive - The last farmer standing wins! Cooperative - Band together for survival! Solo - Are you brave enough to go it alone? Gameplay flows between Day and Night. During the "day" players build defenses on their farm. (Eg, set booby traps, stack hay bales to build a wall, load their shotgun, etc.) During the "night" zombie chickens attack & perilous events threaten each player's survival. Zombie attacks increase in intensity each night, because an increasing number of Night Cards are dealt as the game progresses. Zombie Chickens includes 16 unique zombie types that have different sets of traits, making each zombie vulnerable to some defenses and immune to others. Therefore players should manage their defenses wisely, and remain prepared for the various events that can occur (lightning storm, blood moon, squirrel stampede, heavy rainfall, etc.) —description from the publisher
Zombie Chickens supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zombie Chickens is 35–55 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zombie Chickens for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zombie Chickens has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Zombie Chickens belongs to these categories: Card Game, Fighting, and Humor. Its main mechanics are Trading, Cooperative Game, and Events. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zombie Chickens are: Brian Sweet. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zombie Chickens as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.