
- BGG rank
- BGG #4,044
- BGG rating
- 6.6
Resident Evil Deck Building Game
- 1–4 players
- 30 min
- Complexity 2.3/5
- 2010

Rules assistance for Zombie Town: Dead Team
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Zombie Town: Dead Team is an expansion for Zombie Town released in 2012 for 3–6 players, 30 minutes per game, and ages 13 and up. It was designed by Toto Tsai and its main mechanics are Open Drafting.
An unknown virus spreads from a small town to a city, frenzied humans and zombies are rampant, even the military has failed, the survivors must put aside their prejudices to cooperate with each other in order to have a chance of survival ... This time players will play characters with a special ability; use brand new items, weapons and locations to survive. The difference is that the players must go hand in hand, earn points by achieving various achievements and the end, the key to deciding victory is no longer just to survive, but to have a wonderful life while doing so.
Zombie Town: Dead Team supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zombie Town: Dead Team is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zombie Town: Dead Team for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zombie Town: Dead Team has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Zombie Town: Dead Team belongs to these categories: Card Game and Zombies. Its main mechanics are Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Zombie Town: Dead Team are: Toto Tsai. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zombie Town: Dead Team as an expansion for Zombie Town. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Zombie Town to use it. Check that your edition of Zombie Town is compatible, as some expansions were revised between editions.