
- BGG rank
- BGG #6,313
- BGG rating
- 6.2
Zombies!!! 4: The End...
- 2–6 players
- 60–120 min
- Complexity 1.7/5
- 2004

Rules assistance for Zombies!!! 11: Death Inc.
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Zombies!!! 11: Death Inc. is an expansion for Zombies!!! 20th Anniversary Edition released in 2012 for 2–6 players, 60–120 minutes per game, and ages 16 and up. It was designed by Todd Breitenstein.
Game description from the publisher: Remember when you just THOUGHT everyone you work with was a...ZOMBIE! Well, as it turns out, you were right. The CEO is now the ZEO. Your coworkers now moan in addition to the aimless shambling. Suddenly, the receptionist is very interested in you. And the lunch room... Let's just say, you don't want what everyone else is having! Zombies!!! 11: Death Inc. simulates what would happen if you went to work one day and discovered that all your coworkers really were zombies! Of course, you being the "brown-noser" that you are, you decide that rescuing the surviving board members just might help your career. Unfortunately, you aren't the only one with this idea. Zombies!!! 11: Death Inc., an expansion for Zombies!!!, uses the same game play as the base game: Players take turns laying tiles (to create the board), fending off zombies by rolling dice, scavenging for goods in the form of health (to allow re-rolls) and ammo (to improve rolls), and playing cards to help you or hurt the other players, all in an effort to be the first to the helipad tile to escape (or kill 25 Zombies).
Zombies!!! 11: Death Inc. supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Zombies!!! 11: Death Inc. is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Zombies!!! 11: Death Inc. for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Zombies!!! 11: Death Inc. has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Zombies!!! 11: Death Inc. belongs to these categories: Zombies and Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Zombies!!! 11: Death Inc. and want something comparable for your next game night.
The credited designers of Zombies!!! 11: Death Inc. are: Todd Breitenstein. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Zombies!!! 11: Death Inc. as an expansion for Zombies!!! 20th Anniversary Edition. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Zombies!!! 20th Anniversary Edition to use it. Check that your edition of Zombies!!! 20th Anniversary Edition is compatible, as some expansions were revised between editions.