Zpocalypse: Aftermath – Z-Team Alpha
BGG rating
6.6

Expansion for Zpocalypse

Zpocalypse: Aftermath – Z-Team Alpha

2013

Rules assistance for Zpocalypse: Aftermath – Z-Team Alpha

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 100 min
  • 14+
  • Complexity 3.0/5

Rules assistant for Zpocalypse: Aftermath – Z-Team Alpha

What would you like to know?

Answers come from the official rulebook, with the page to check.

Zpocalypse: Aftermath – Z-Team Alpha is an expansion for Zpocalypse released in 2013 for 1–4 players, 100 minutes per game, and ages 14 and up. It was designed by Jeff Gracia and its main mechanics are Variable Player Powers, Dice Rolling, and Tile Placement.

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About the game

"It's been a year since the Zpocalypse started. All the cities are gone, and what few survivors remain are bedraggled and living off the remnants of what came before. Zombies still infest the wastelands without abandon and every death leads to an undeath. It's been survival of the meanest, baddest, and cleverest ever since. Standing apart from the fray is the Z-team, a special-ops group. They've been selected for their diverse zombie-slaying abilities and equipped to eradicate the infected zones so humanity can start the process of rebuilding civilization.” Z-team Alpha includes four post-apocalyptic Z-team members. These miniatures are designed to work with the Zpocalypse Squad base stands, however there is nothing stopping you from using them for your own mischievous ends in any other tabletop games. Each miniature comes fully assembled and unpainted. 4 Survivors Miniatures ( each approx. 12 x 25 x 35mm ) 4 Zpocalypse Survivor cards 4 Zpocalypse weapon cards 1 scenario card

Questions and answers

Zpocalypse: Aftermath – Z-Team Alpha supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.