Marauders of the Great Wastelands
Puesto en BGG
BGG #23.694
Puntuación BGG
6,2

Marauders of the Great Wastelands

2018

Ayuda con las reglas de Marauders of the Great Wastelands

Explicaciones claras de turnos, efectos de cartas y situaciones dudosas, con referencias a fuentes oficiales e historial de preguntas guardado.

  • 2–4 jugadores
  • 40–80 min
  • 14+
  • Complejidad 2,0/5

Asistente de reglas de Marauders of the Great Wastelands

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Marauders of the Great Wastelands es un juego de mesa publicado en 2018 para 2–4 jugadores, con partidas de 40 a 80 minutos y a partir de 14 años. Fue diseñado por Dmitry Telery y sus mecánicas principales son Hand Management, Area Majority / Influence y Deck, Bag, and Pool Building.

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Sobre el juego

En inglés

The flame of the Third World War divided the remnants of mankind into two unequal parts. The largest of them suffer the totalitarian oppression of mysterious pests in mega-hive cities, and the other lives freely in the desert expanses of the deceased world. These are raiders, and their life is short and bright, like a burning gas canister. Here, in the Great Wastes, strong and furious fighters seize several sources of resources, and losers are allowed to flow. THE OBJECT OF THE GAME Gain the most habar chips by the end of the game. To do this you must send your helpers to the Great Wastes, collect the habar, and seize the territory. HOW DOES THIS HAPPEN The game lasts four rounds, and each of them consists of sequential moves of the players. At the beginning of the round, new territories are opened, for which gangs have to fight for, and on each is spread of 5 chips of habars - these are victory points that players will earn. In their turn, the player plays Raider cards: they can be prepared for a raid (lay out a cards in front of himself); player make a raid on one of the bases and be sure the number of his raiders is exceed the number of opponent's raiders located on the base; also player can hire a rabble - special support cards to strengthen his army for future moves. If a player attacks the base, then the opponent's raiders are discarded, and the player takes 1 habar chip or more if the properties of his raiders allow. If all bases are looted, the current round ends and a new one begins. The game ends after the fourth round and the player whose gang collects the most habar chips wins.

Preguntas y respuestas

Según el catálogo, Marauders of the Great Wastelands admite de 2 a 4 jugadores. Este intervalo corresponde al número de jugadores indicado por la editorial, así que el juego puede prepararse para cualquier grupo dentro de ese margen. La preparación, algunas reglas y la puntuación pueden variar según el número de jugadores; consulta la configuración exacta en el reglamento de tu edición.