Battle for Sularia: Blood, Profit, and Glory
Note BGG
8,3

Extension de Battle for Sularia

Battle for Sularia: Blood, Profit, and Glory

2016Propulsé par BGG

Aide aux règles de Battle for Sularia: Blood, Profit, and Glory

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2 joueurs
  • 20–60 min
  • 14+
  • Complexité 2,0/5

Assistant de règles pour Battle for Sularia: Blood, Profit, and Glory

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Battle for Sularia: Blood, Profit, and Glory est une extension de Battle for Sularia sortie en 2016 avec des parties de 20 à 60 minutes et à partir de 14 ans. Il a été conçu par John Kimmel (I) et Jesse Bergman et ses principales mécaniques sont Hand Management, Open Drafting et Campaign / Battle Card Driven.

Jeux similaires

À propos du jeu

En anglais

From the publisher: Blood, Profit, and Glory is the first expansion for one of the most strategic and visually stunning card games of the year – Battle for Sularia! This new command pack expansion features exciting new Mercenary allies with amazing never before seen abilities that will challenge the mightiest Jotune warriors and lethal Synthien drones alike. Introducing 3 NEW keywords! – BOUNTY, QUICK, and BERSERKER. In addition to these powerful keywords, we have also added our first characteristic, known as Warrior, which is bestowed upon only the most tenacious of the Jotune fighting class. BOUNTY: X – This keyword allows a combatant to directly attack another combatant! Mechanically speaking, it enables a combatant to activate and deal damage equal to its BOUNTY value [X] to target combatant controlled by opponent, that combatant deals damage equal to its attack value back to the combatant with BOUNTY. Since this is an activated ability, it can happen at any time a combatant with BOUNTY could take an action! Keep one eye open with a bounty hunter around! QUICK – This keyword is very straight forward and simply enables a combatant to be deployed reset. And as a reminder, if a combatant is reset, they may be able to attack, defend, or use abilities as normal. It's not always the size of your gun, but how quick you draw it that will determine if you live or die. BERSERKER – This keyword is all about playing with aggressive combatants! Each time a combatant with BERSERKER declares an attack, their attack and defense values go up +1/+1! These combatants can definitely get out of hand if left unchecked. Warrior – These are not just mere combatants, they are warriors! Characteristics by themselves do not bestow any additional benefit to the combatant. However, there are cards in the game that affect combatants with specific characteristics, which typically results in sudden losses by the opponent.

Éditions

  • Battle for Sularia: Blood, Profit, and GloryenPunch-It Entertainment LLC2016

Questions et réponses

La durée indiquée pour Battle for Sularia: Blood, Profit, and Glory est de 20 à 60 minutes, selon l’estimation de l’éditeur pour une partie complète. La durée réelle dépend du groupe, de l’effectif et de la connaissance des règles : les premières parties sont plus longues, les groupes expérimentés terminent plus vite. Mise en place et explication des règles ne sont pas comprises.