Blood & Sand: Pacific Variant for Squad Leader
Note BGG
7,2

Extension de Squad Leader

Blood & Sand: Pacific Variant for Squad Leader

1984

Aide aux règles de Blood & Sand: Pacific Variant for Squad Leader

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–4 joueurs
  • 180 min
  • 12+
  • Complexité 4,0/5

Assistant de règles pour Blood & Sand: Pacific Variant for Squad Leader

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Blood & Sand: Pacific Variant for Squad Leader est une extension de Squad Leader sortie en 1984 pour 2 à 4 joueurs, avec des parties de 180 minutes et à partir de 12 ans. Il a été conçu par Bill Wilder et ses principales mécaniques sont Dice Rolling, Grid Movement et Secret Unit Deployment.

Jeux similaires

À propos du jeu

En anglais

This is a supplement from The Wargamer #30, for Squad Leader and provides RULES, 3-Scenarios, and (3)-Mapsheets for use with other components NOT included but available with YOUR Squad Leader games. The Mapsheets are the same size (8-1/2" by 11") as the standard Squad Leader boards, are NOT mounted and have FULL colors(in a Pacific Island Beachhead motif) printed on them. They also have a designation (P-16 Tarawa) printed on one of them maybe for some future Scenario. The RULES detail their introduction, background information on the Japanese, a Map of where the entire Scenarios(20 of them)are taking place all over the Pacific arena, and the 3-Scenarios depicted here. These are: S.P-4-To the Death:Yae Take-Okinawa, April 15, 1945; S.P-6-Airborne Samurai:Buraen, Leyte Island, Philippines, December 6, 1944; S.P-9-Bloody Betio:Betio Island, Tarawa Atoll, November 20, 1943. They are presented in familiar Squad Leader format with any Special Rules used included in the notes section. There are many Special Rules included of which these are some of them: Starshells; Air Support-Napalm; Caves; Special Invasion Rules; Tunnels; Dogs; Special Infiltration Rules; Weather-Climate; Booby Traps; Dated Japanese Play(for after 1943 Scenarios)& Misc. There are also some game counters that Players will have to produce themselves, prior to playing these. A note is made stating that in the future, MORE Scenarios and possibly, related game Counters will be provided in later editions of the Wargamer magazine. Bill Wilder originally self published Blood & Sand as an independent publication in the following three parts: Part I: Against the Rising Sun (1983). Contained the core rules, seven scenarios (P-1 to P-7), sheet with un-mounted color overlay and counters. Part II: Island Ordeal (1983). Contained six scenarios (P-8 to P-13) and two color, un-mounted geo-boards (P-16 [reproduced in the Wargamer with a few errors] and P-17. Part III: Do or Die! (n.d.). Contains seven scenarios (P-14 to P-20) and sheet of un-mounted counters and overlay P-B.

Questions et réponses

Selon le catalogue, Blood & Sand: Pacific Variant for Squad Leader se joue de 2 à 4 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.