Good Dog, Bad Zombie (Second Edition)
Rang BGG
BGG #15 118
Note BGG
8,2

Good Dog, Bad Zombie (Second Edition)

2025

Aide aux règles de Good Dog, Bad Zombie (Second Edition)

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 1–4 joueurs
  • 60–90 min
  • 12+

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Good Dog, Bad Zombie (Second Edition) est un jeu de société sorti en 2025 pour 1 à 4 joueurs, avec des parties de 60 à 90 minutes et à partir de 12 ans. Il a été conçu par Brian Van Slyke et Evan Rowland et ses principales mécaniques sont Variable Player Powers, Hand Management et Area Movement.

Extensions

Jeux similaires

À propos du jeu

En anglais

In Good Dog, Bad Zombie, you bark, sniff, and lick your way through the apocalypse to save the humans you love. Zombies roam the city, but you and your dog friends have found refuge in Central Bark. You’ll have to cooperate as a pack of dogs to sniff out humans in hiding and bring them back to safety. But beware! The danger of the city could turn your pack feral before you get a chance to build your forever home. The second edition version of the game features new art, upgraded components, and new playable dog characters! GDBZ aims to provide players with an immersive dog's-eye-view of the zombie apocalypse. Track down the humans from their smells, lick one another for boosts of energy, and bark at anything and everything! On their turns, each player may take two actions, which can consist of running to different locations, playing energy cards from their hands, sniffing scent tokens, and giving each other licks in order to draw more energy. Each energy card has an ability, such as: Run, Herd, Bark, Chew, and Good Dog, the last of which allows each dog to perform a unique and powerful ability. Some cards can be chained together for elaborate, tactical turns. At the end of each player's turn they will have to roll the dice in order to add another zombie to the board, which may eat unsuspecting humans or get into Central Bark. If too many humans are eaten or too many zombies get into Central Bark, the Feral Tracker will reach 10 - and we become wild dogs, forgetting our love of humanity . However, if the players rescue enough humans(6 on easier difficulties, and 8 on expert modes), we all win the game!

Questions et réponses

Selon le catalogue, Good Dog, Bad Zombie (Second Edition) se joue de 1 à 4 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.