The Battle of Corinth: Standoff at the Tennessee, October 3-4, 1862
Rang BGG
BGG #11 955
Note BGG
7,8

The Battle of Corinth: Standoff at the Tennessee, October 3-4, 1862

1981

Aide aux règles de The Battle of Corinth: Standoff at the Tennessee, October 3-4, 1862

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2 joueurs
  • 240 min
  • 12+
  • Complexité 3,3/5

Pour 2 joueurs

Assistant de règles pour The Battle of Corinth: Standoff at the Tennessee, October 3-4, 1862

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

The Battle of Corinth: Standoff at the Tennessee, October 3-4, 1862 est un jeu de société sorti en 1981 pour 2 joueurs, avec des parties de 240 minutes et à partir de 12 ans. Il a été conçu par Richard H. Berg et ses principales mécaniques sont Dice Rolling, Grid Movement et Hexagon Grid.

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À propos du jeu

En anglais

The Battle of Corinth simulates the battle that occurred on 3-4 October 1862 near Corinth, a Mississippi town just south of the Tennessee border. The town was a vital cross-link for the two main Southern railroads: the Mobile and Ohio (the north-south line) and the Memphis and Charleston (the east-west line) railroads. The Union had captured Corinth shortly after the Battle of Shiloh, and Confederate General Earl Van Dorn was ordered to keep the Union troops tied down while General Braxton Bragg struck into Kentucky. Van Dorn, his reputation damaged at Pea Ridge the previous spring, planned to hurl his 20,000 man army at an equal number of Federals who who held Corinth. Using a circuitous route to successfully confuse Union General William S. Rosecrans, Van Dorn marched on the town under the blazing hot sun of an Indian Summer. After two days of vicious fighting, in which they managed to take part of the town, the Confederate forces were forced to withdraw under the onslaught of the emplaced Union guns and Rosecrans’ fresh troops. Corinth marked the effective end of the Army of the Trans-Mississippi and brought about the unsuccessful court-martial of Van Dorn. Each Game-Turn represents 30 minutes of real time, and each hex covers about 135 yards from hexside to hexside. Each Strength Point is the equivalent of 100 men or 1 gun. The Battle of Corinth is Volume 6 from the Great Battles of the American Civil War series. Each game in the series uses a set of standard rules, which cover melee attack, small-arms and artillery fire, cavalry charges, and the effects of leadership. Each game has a 16-page booklet of exclusive rules to cover the unique features of each battle and an historical article about each event. The game includes 400 counters and one 22" x 34" map. Published with Jackson at the Crossroads: Cross Keys & Port Republic, June 8-9, 1862.

Questions et réponses

Selon le catalogue, The Battle of Corinth: Standoff at the Tennessee, October 3-4, 1862 se joue à 2 personnes. C’est le nombre de joueurs indiqué par l’éditeur : le jeu est donc conçu pour exactement ce nombre de participants. Les variantes pour d’autres tailles de groupe, s’il en existe, sont décrites dans la règle de votre édition ; consultez-la avant d’installer une autre configuration.