The Fires of Midway: The Carrier Battles of 1942
Rang BGG
BGG #6 660
Note BGG
7,3

The Fires of Midway: The Carrier Battles of 1942

2010

Aide aux règles de The Fires of Midway: The Carrier Battles of 1942

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 1–4 joueurs
  • 60 min
  • Complexité 2,5/5

Pour 1 joueur

Assistant de règles pour The Fires of Midway: The Carrier Battles of 1942

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The Fires of Midway: The Carrier Battles of 1942 est un jeu de société sorti en 2010 pour 1 à 4 joueurs et avec des parties de 60 minutes. Il a été conçu par Steven Cunliffe et ses principales mécaniques sont Hand Management.

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À propos du jeu

En anglais

The Battle of Midway was the climactic carrier engagement of the Pacific War. Nerve-wracking and intense, the battle was decided by timing, strategy and good fortune. In the span of only four minutes the war in the Pacific was changed forever. The chance convergence of the Enterprise and Yorktown Strike Groups between 10:22 and 10:26 AM on June 4th led to the devastation of the Japanese flattops and sparked the infernos which would engulf the Japanese Empire. Like its predecessor, The Hell of Stalingrad, Midway drops you right into the seat of the action. You make the strategic decisions necessary to first locate the enemy fleet and then destroy it! Scramble your fighters and organize your Strike Groups for their deadly missions. Will they destroy the enemy and make it back? Your squadrons must contend not just with the enemy's anti-aircraft fire and fight vicious engagements with the enemy's CAP, but also navigate the wide and empty expanses of the ocean. Do the survivors have enough fuel for the return trip to your fleet? Or will they too be lost forever to the misfortunes of war? The Fires of Midway explores in separate scenarios the four major carrier battles of 1942: Coral Sea, Midway Island, Eastern Solomons, and Santa Cruz. Also included is a campaign game linking them all together in which players must husband their resources not knowing which of these battles, if any, will yield the decisive result and turn the tide of war in their favor like the historical battle of Midway did. The Coral Sea can be played in as little as 1 hr and up to 2.5 hrs for the Midway Battle. Components: 200 playing cards 1 sheets of counters 1 large deck of 18 Carrier Cards 3 Play Mats A 16 Page color Flight Manual (Core Rules) A 24 Page Operations Manual (Advanced Rules) Dice (2 different colors, D-6) Box

Mécanismes

Éditeurs

  • Clash of Arms Games

Questions et réponses

Selon le catalogue, The Fires of Midway: The Carrier Battles of 1942 se joue de 1 à 4 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.