The Supreme Commander: World War II in Europe, 1939-1945
Rang BGG
BGG #11 317
Note BGG
6,6

The Supreme Commander: World War II in Europe, 1939-1945

2013

Aide aux règles de The Supreme Commander: World War II in Europe, 1939-1945

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2–5 joueurs
  • 300 min
  • Complexité 3,3/5

Assistant de règles pour The Supreme Commander: World War II in Europe, 1939-1945

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

The Supreme Commander: World War II in Europe, 1939-1945 est un jeu de société sorti en 2013 pour 2 à 5 joueurs et avec des parties de 300 minutes. Il a été conçu par Danny Holte et ses principales mécaniques sont Hexagon Grid, Simulation et Ratio / Combat Results Table.

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À propos du jeu

En anglais

(from GMT website:) The Supreme Commander is a game designed for 2-5 players covering the entirety of World War II in the European Theater of Operations (ETO), from September 1939 to the end of the war. While there are plenty of other ETO games out there, The Supreme Commander effectively models all of the primary aspects of the war in a simple, straight-forward manner. Murmansk convoy, Lend-Lease, diplomacy, the strategic U-Boat campaign, technological advancement, strategic bombing campaigns, naval invasions, the economy and military production, partisans – All of these elements and more are included in a surprisingly easy-to-learn game. That is not to say that The Supreme Commander is some sort of compromise, surrendering historical accuracy for simplicity. The game delivers a detailed order of battle and meticulously researched economic and diplomatic system which allows players to play out the historical military campaigns of the war as well as the “what ifs” that may have happened. It is entirely up to the players – the system is open-ended and does not restrict players to the exact decisions of the past. Play time will vary, but the campaign game generally will be a weekend long game that will rarely play the same way twice. A campaign game and two shorter scenarios are included. COMPONENTS: Rulebook Two 22"x34" maps Diplomatic Track (cardstock) 2 Player aid cards Two countersheets 6 x Force Pool cards for France, UK, US, USSR, Italy, Germany Two 10-sided dice TIME SCALE 1.5 months per turn MAP SCALE 60 miles per hex UNIT SCALE Corps and Armies NUMBER OF PLAYERS 2 to 5 DEVELOPER: Paul Marjoram MAP and COUNTER ART: Charlies Kibler ART DIRECTOR & PACKAGE DESIGN: Rodger B. MacGowan

Questions et réponses

Selon le catalogue, The Supreme Commander: World War II in Europe, 1939-1945 se joue de 2 à 5 personnes. Cette fourchette correspond au nombre de joueurs indiqué par l’éditeur : le jeu s’installe donc pour toute taille de groupe dans cette limite. La mise en place, certaines règles et le décompte peuvent varier selon l’effectif ; vérifiez la configuration exacte dans la règle de votre édition.