Two Crowns
Rang BGG
BGG #27 323
Note BGG
5,5

Two Crowns

2012

Aide aux règles de Two Crowns

Des explications claires des tours, effets de cartes et situations litigieuses, avec des références aux sources officielles et un historique des questions sauvegardé.

  • 2 joueurs
  • 15 min
  • 8+
  • Complexité 1,4/5

Assistant de règles pour Two Crowns

Pour 2 joueurs

Que voulez-vous savoir ?

Les réponses viennent du livret officiel, avec la page à vérifier.

Two Crowns est un jeu de société sorti en 2012 pour 2 joueurs, avec des parties de 15 minutes et à partir de 8 ans. Il a été conçu par Wubbo Bos, Stefan Hoek et Matthijs van der Zande et ses principales mécaniques sont Hand Management et Memory.

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À propos du jeu

En anglais

In the two-player card game 'Two Crowns', you lay siege to your opponent's castle (represented by a 20-sided die) with a strategic mix of tactical insight and skillful bluffing. Luck is a minor factor in battle. By cleverly choosing when to go on the offensive with your knights, and by spending gold on special units like vassals, bishops or catapults, you can gain the upper hand in this strategic card battle between two medieval lords. Both players receive a deck consisting of the same cards. Players start the game with 7 cards in their hand. Players take turns after each other, switching between offensive and defensive roles. Attacking player may choose to attack or draw new cards. Defending player may choose to defend. To attack your opponent's castle die, choose up to four knight cards – which have 1-3 attack points – from your hand and place them face down in front of you. The defending player may choose to defend his castle by playing up to four cards from his hand face down in front of him. Whoever has the most combined attack points wins the battle – but both the attacking and defending player can use special cards, which cost gold, to turn the tide: Feint: lets you temporarily remove your opponent's strongest Knight Card. Vassal: doubles the combined attack points of your Knight Cards. Bishop: steals your opponents strongest Knight Card. Catapult: deals 10 damage directly to opponents castle die. If the attacking player doesn't attack he may draw cards from his deck in one of two ways: Large Draw: if you have less than 7 cards on hand, draw up to 7. Precise Drawif you have 7 or less cards on hand: discard 1 card, then draw 2 cards and pick one to take on hand. Discard the other. The game ends when one of the players loses by not having any remaining points on his Castle die OR when a players loses by running out of cards to draw and is unable to attack.

Questions et réponses

Selon le catalogue, Two Crowns se joue à 2 personnes. C’est le nombre de joueurs indiqué par l’éditeur : le jeu est donc conçu pour exactement ce nombre de participants. Les variantes pour d’autres tailles de groupe, s’il en existe, sont décrites dans la règle de votre édition ; consultez-la avant d’installer une autre configuration.