Foretold: Rise of a God
Pozycja w BGG
BGG #23 732
Ocena BGG
5,8

Foretold: Rise of a God

2014

Pomoc w zasadach gry Foretold: Rise of a God

Zrozumiałe wyjaśnienia tur, efektów kart i spornych sytuacji z odnośnikami do oficjalnych źródeł i zapisaną historią pytań.

  • 2–4 graczy
  • 60 min
  • 12+
  • Złożoność 3,1/5

Asystent zasad gry Foretold: Rise of a God

Co chcesz wiedzieć?

Odpowiedzi pochodzą z oficjalnej instrukcji, ze stroną do sprawdzenia.

Foretold: Rise of a God to gra planszowa wydana w 2014 roku dla 2–4 graczy, z rozgrywką trwającą 60 minut i dla osób od 12 lat. Projekt gry: Jay Semerad. Główne mechaniki: Hand Management, Dice Rolling i Tile Placement.

Dodatki

Podobne gry

O grze

Po angielsku

Foretold is a turn-based strategy game for 2-4 players. Play features Cards (Faithful, Fate Cards and Relics) and Tiles (Temple) acquired through a central Marketplace board. Games feature a period of economic build-up, preparation for combat, then Raiding and end-game. Players will align with one of four unique Fate Decks, boosting replay value and interaction. Craftiness, table politics and strategic play determine the winner. Overview: Players take on the role of an aspiring deity. They must build up a Temple, gather Faithful followers and collect powerful Relics in an attempt to wipe their opponents off the map – only one deity can reign eternal in this free-for-all of legendary proportions! Play Time: 2 players (1-hour), 3 players (1.5 hours), 4 players (2-2.5 hours) Basic Play: Play follows a 4-step turn: Reveal (start), Marketplace (buy), Raid (combat), Reinforce (end). The Tile Deck, Faithful Deck and Relic Deck feed into a central board called the Marketplace. Players use Faithful (human followers) in their Temple to collect gold and defend in combat. Faithful placed in the Raiding Party can attack opposing Temples during combat. Relics (4 of which are aligned to each Fate) further increase strategic play and add variety. Players will purchase Tiles from a randomized stack (the Tile Deck) to customize their Temple, which is then arranged strategically to increase hand-size and defenses. The four fates are: Chaos, Grace, Prosperity and Wisdom, each tailored to a unique play-style. Each Fate Deck has a powerful set of 20 different cards, in theme with each of the Fates. Combat: A Raiding Party ventures into an opposing Temple, encountering Defenders and Traps along a Tile path to the Heart of the Temple, where the opposing life force dwells. Combat is resolved through dice rolls, with Defense rolling first and combining its total. Faithful played from the Raiding Party must beat defending total or they are forced to retreat. If the Temple is conquered, damage is dealt through Smiting. When an opponent’s life hits zero (20 max), they are defeated. The last remaining player has achieved immortality!

Pytania i odpowiedzi

Według katalogu Foretold: Rise of a God obsługuje od 2 do 4 graczy. Ten zakres odpowiada liczbie graczy podanej przez wydawcę, więc grę można przygotować dla dowolnej grupy w jego granicach. Przygotowanie, niektóre zasady i punktacja mogą jednak różnić się w zależności od liczby graczy; dokładną konfigurację sprawdź w instrukcji swojego wydania.