
- BGG rank
- BGG #16,666
- BGG rating
- 8.6
Test of Honour: The Samurai Miniatures Game Gaming Set (Second Edition)
- 2–4 players
- 30–60 min
- Complexity 2.0/5
- 2019

Expansion for 02 Hundred Hours: Night Raids in World War II
2022
Rules assistance for 02 Hundred Hours: Guards of Facility 9
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
02 Hundred Hours: Guards of Facility 9 is an expansion for 02 Hundred Hours: Night Raids in World War II released in 2022 for 2 players. It was designed by Graham Davey and its main mechanics are Dice Rolling, Action Points, and Measurement Movement.
The 02 Hundred Hours: Guards of Facility 9 expansions contains new models and 24 unique cards, including the "It's a Trap" event to turn the tables on the attackers! At a classified location in Western Europe, German scientists carry out chemical research to create deadly new weapons. The facility is overseen by the officious commandant, ably assisted by his adjutant and a wounded veteran officer who has been reassigned away from the front line. Guards patrol the facility wearing gas masks to protect themselves from the toxic fumes while a sinister Gestapo officer keeps a watchful eye on everyone... —description from the publisher
02 Hundred Hours: Guards of Facility 9 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
02 Hundred Hours: Guards of Facility 9 belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Dice Rolling, Action Points, and Measurement Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 02 Hundred Hours: Guards of Facility 9 are: Graham Davey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 02 Hundred Hours: Guards of Facility 9 as an expansion for 02 Hundred Hours: Night Raids in World War II. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 02 Hundred Hours: Night Raids in World War II to use it. Check that your edition of 02 Hundred Hours: Night Raids in World War II is compatible, as some expansions were revised between editions.