
- BGG rank
- BGG #18
- BGG rating
- 8.4
The Lord of the Rings: Duel for Middle-earth
- 2 players
- 30 min
- Complexity 2.1/5
- 2024

Rules assistance for 10 Minute Heist: Scarab
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
10 Minute Heist: Scarab is an expansion for 10 Minute Heist: The Wizard's Tower released in 2017 for 2–5 players, 10 minutes per game, and ages 14 and up. Its main mechanics are Set Collection, Modular Board, and Open Drafting.
Kickstarter limited exclusive. "Until the start of your next turn, players may not steal cards from the floor your Thief token occupies."
10 Minute Heist: Scarab supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 10 Minute Heist: Scarab is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 10 Minute Heist: Scarab for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
10 Minute Heist: Scarab belongs to these categories: Card Game and Fantasy. Its main mechanics are Set Collection, Modular Board, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists 10 Minute Heist: Scarab as an expansion for 10 Minute Heist: The Wizard's Tower. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 10 Minute Heist: The Wizard's Tower to use it. Check that your edition of 10 Minute Heist: The Wizard's Tower is compatible, as some expansions were revised between editions.