
- BGG rank
- BGG #6,487
- BGG rating
- 6.8
World War I: 1914-1918
- 2 players
- 180 min
- Complexity 2.4/5
- 1975

2022
Rules assistance for 1914: Nach Paris
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
1914: Nach Paris is a board game released in 2022 for 1–2 players, 60–1620 minutes per game, and ages 14 and up. It was designed by Bertrand Munier and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
In August 1914 many French people were proud to fight for Freedom, against autocracy and pangermanism. Germans and French were confident of victory, the former would soon see themselves in Paris and the latter in Berlin, all of them knew the price of duty. The vast majority of soldiers mobilized in August 1914 thought that the conflict would be swift and that they would return home for the harvest at the latest. It was with fervor and conviction that all of them took the "flower with the gun" to the battlefield. During the battles of the borders and the Marne, the losses amounted to more than 1,128,000 men of all nationalities, with about 293,000 killed. Were there any strategic errors? Was there a bad evaluation of the forces involved? Was there serious military incompetence on both sides? Or was it the macabre result of a brutal confrontation between two heavily armed military blocs? With 1914 - Nach Paris you can try to find the answer to questions like these. Finely modeled units of the belligerents, an accurate and representative topography of the theater of operations and the various fortified obstacles, the accuracy of the chronology of the disposition of troops and highly detailed logistical networks are modeled to faithfully simulate the first big confrontations of the Great War. 1914 - Nach Paris offers small to medium sized scenarios to play only a specific part of the campaign as well as the option to play the great campaign scenario "En rase campagne" to simulate the first six weeks of World War I in the West. The belligerents need to obtain a decisive victory or face the slow descent into trench warfare. —description from the publisher
1914: Nach Paris supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 1914: Nach Paris is 60–1620 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 1914: Nach Paris for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
1914: Nach Paris has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
1914: Nach Paris belongs to these categories: Wargame and World War I. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 1914: Nach Paris are: Bertrand Munier. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 1914: Nach Paris as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.