
- BGG rating
- 6.7
Gernika
- 2 players
- 45 min
- Complexity 3.0/5
- 2009

2006
Rules assistance for 1936: Guerra Civil
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
1936: Guerra Civil is a board game released in 2006 for 2 players, 45–90 minutes per game, and ages 12 and up. It was designed by Arturo Garcia and its main mechanics are Hand Management, Simulation, and Open Drafting.
1936 Guerra Civil (1936 civil war) is a card game in which each player plays one of the sides in the conflict, either the Republic or the Nationalists. A player must design his deck from the cards available for his side (a pool of over one hundred), with a minimum selection of 36 of them. Besides the cards belonging to one of the two sides, there are cards representing political and military objectives, for which the sides fight. Each objective gives victory points to the player who wins them. Victory can be achieved by military victory points, by political victory points, by a combination of the two of them or by the demoralization of the enemy. The game is for two players, although some possible variants for four players are also provided. There are different types of cards: objectives (political or military), characters, military units and management cards. Each side is made up of factions (ten factions for the Republic and eight factions for the Nationalists). A side may also benefit from having appointed a leader if certain conditions are met. All cards have images from public Spanish archives and contain detailed historical information. (A note on the language barrier: it's not as big as it seems. If your first language is French, Italian or Portuguese most game terms will be either the same or very similar. Even with English there are many easily understandable text parts. Additionally, all game text and rules are available to download in French and English from the game's website). Game components: 252 unique cards 4 game boards (one for each side, one for managing military objectives and one for managing political objectives) 24 small markers to be used on the boards 1 rulebook 36 pages long, plus two additional double-side reference sheets The game was slowly developed between 2000 and 2006 and it was finally self-published by the author himself through Ediciones Rotura as a limited and numbered edition of 1936 copies, being released in Madrid on December 29, 2006. The game entered the BGG ranking on July 18th 2007 (anniversary of the outbreak of the war). A small expansion ('Guernica') was released in September 2009 through Spanish magazine ALEA (#33). Several Print&Play expansions have been released since October 2009 linked to the game reaching certain milestones: number of fans in Facebook, number of distributed games, presence during gaming events.
1936: Guerra Civil supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for 1936: Guerra Civil is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 1936: Guerra Civil for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
1936: Guerra Civil has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
1936: Guerra Civil belongs to these categories: Card Game, Wargame, and Political. Its main mechanics are Hand Management, Simulation, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 1936: Guerra Civil are: Arturo Garcia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 1936: Guerra Civil as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.