1955: The War of Espionage
BGG rank
BGG #11,620
BGG rating
6.0

1955: The War of Espionage

2010

Rules assistance for 1955: The War of Espionage

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 14+
  • Complexity 2.1/5

Rules assistant for 1955: The War of Espionage

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

1955: The War of Espionage is a board game released in 2010 for 2 players, 30 minutes per game, and ages 14 and up. It was designed by Kevin G. Nunn and its main mechanics are Hand Management.

Expansions

Similar games

About the game

Two players take on the role of Master Spies as they attempt to use their country's resources to sway the people of six countries into joining their faction. The two players draw from a communal deck to build their hands in an attempt to create card combinations that will allow the shifting of allegiance in six different countries. Every card may be used offensively, defensively or for a special effect. Careful planning and maneuvering of their master spy pawn results in increased effectiveness of the cards or the ability to trigger an offensive action that catches the opponent off guard. A game takes between 15 and 30 minutes for experienced players and between 30 and 45 minutes for inexperienced players. The game is marketed for ages 14 and up. 1955: The War of Espionage was released at GenCon 2011 by APE Games and Living Worlds Games.

Designers

Publishers

  • APE Games
  • Living Worlds Games

Questions and answers

1955: The War of Espionage supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.