
- BGG rank
- BGG #672
- BGG rating
- 7.9
1846: The Race for the Midwest
- 3–5 players
- 120–240 min
- Complexity 4.0/5
- 2005

Expansion for 2038: Tycoons of the Asteroid Belt
2013
Rules assistance for 2038: Tycoons of the Asteroid Belt Expansion Set
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
2038: Tycoons of the Asteroid Belt Expansion Set is an expansion for 2038: Tycoons of the Asteroid Belt released in 2013 for 3–6 players, 240 minutes per game, and ages 14 and up. It was designed by Thomas Lehmann and its main mechanics are Auction / Bidding, Network and Route Building, and Pick-up and Deliver.
This long lost expansion is now seeing moonlight. This Print and Play expansion includes: 2 new Corporations: Onsite Refining and Mining Robotics (with rules altering certificate holding limits), alternative private companies setup, 2 new hexes.
2038: Tycoons of the Asteroid Belt Expansion Set supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 2038: Tycoons of the Asteroid Belt Expansion Set is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 2038: Tycoons of the Asteroid Belt Expansion Set for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
2038: Tycoons of the Asteroid Belt Expansion Set has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
2038: Tycoons of the Asteroid Belt Expansion Set belongs to these categories: Print & Play, Trains, and Science Fiction. Its main mechanics are Auction / Bidding, Network and Route Building, and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 2038: Tycoons of the Asteroid Belt Expansion Set are: Thomas Lehmann. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 2038: Tycoons of the Asteroid Belt Expansion Set as an expansion for 2038: Tycoons of the Asteroid Belt. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 2038: Tycoons of the Asteroid Belt to use it. Check that your edition of 2038: Tycoons of the Asteroid Belt is compatible, as some expansions were revised between editions.