
- BGG rank
- BGG #26,482
- BGG rating
- 5.6
History's Mysteries Card Game
- 2–6 players
- 45 min
- Complexity 1.3/5
- 2003

2003
Rules assistance for 20th Century Time Travel Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
20th Century Time Travel Card Game is a board game released in 2003 for 2–6 players, 30 minutes per game, and ages 8 and up. It was designed by Mike Fitzgerald and its main mechanics are Hand Management and Set Collection.
The second entry in Mike Fitzgerald's "family" card games for The History Channel, the 20th Century Time Travel Card Game uses a deck of 100 cards (1901-2000), each replete with major historical events of that year, to play a rummy-like game of collecting decades & getting rid of your hand. The time travel theme is echoed in the direction of play... if your last card played is later than the last card of the previous player, play continues clockwise. If your last card played is earlier, you move "backwards in time" and play now goes counter-clockwise.
20th Century Time Travel Card Game supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 20th Century Time Travel Card Game is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 20th Century Time Travel Card Game for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
20th Century Time Travel Card Game has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
20th Century Time Travel Card Game belongs to these categories: Card Game and Educational. Its main mechanics are Hand Management and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 20th Century Time Travel Card Game are: Mike Fitzgerald. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 20th Century Time Travel Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.