24 Game
BGG rank
BGG #20,668
BGG rating
5.9

24 Game

1988

Rules assistance for 24 Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–8 players
  • 20 min
  • 9+
  • Complexity 1.4/5

Rules assistant for 24 Game

What would you like to know?

Answers come from the official rulebook, with the page to check.

24 Game is a board game released in 1988 for 1–8 players, 20 minutes per game, and ages 9 and up. It was designed by Robert Sun and its main mechanics are Pattern Recognition.

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About the game

Players win points by being the first to correctly identify how the four numbers on the card can be manipulated using addition, subtraction, multiplication, and/or division to arrive at the number 24. Cards come in three levels of difficulty, with the easy cards being worth 1 point, medium cards worth 2 points, and hard cards worth 3 points. Comes with "puzzle sleeves" that introduce the idea of variables (basic algebra) by covering up one of the numbers and making it "wild". In the Dutch countries of Europe this game was introduced by putting them on the back of Flippos (which are caps with the Looney Tunes and Chester Cheetos on them). On the back of the Flippos with numbers 291 t/m 305 this game could be found, after which it became very popular in those countries. This made the sellings of the 24 Game rise. Strange enough this was only for a short term, while the game was thought to be associated with those Flippos.

Designers

Publishers

  • Suntex

Questions and answers

24 Game supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.