
- BGG rank
- BGG #13,766
- BGG rating
- 7.4
Ascari: African Battles of the Italian Army 1890-1895
- 2 players
- 60 min
- Complexity 2.3/5
- 2012

2018
Rules assistance for 278th Squadron "The Same 4 Cats": SM79 Damned Hunchback
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 1 player
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Answers come from the official rulebook, with the page to check.
278th Squadron "The Same 4 Cats": SM79 Damned Hunchback is a board game released in 2018 for 1 player and 50–100 minutes per game. It was designed by Marco Campari and its main mechanics are Hand Management, Push Your Luck, and Simulation.
278th Squadron “The Same 4 Cats” SM79 Damned Hunchback is a solitaire campaign card wargame. The player is a pilot of the Italian famed Squadriglia 278, the so called “The Same 4 Cats” (I Soliti 4 Gatti), which flew the Italian SM79 torpedo bomber during World War 2, scoring several torpedo hits despite the technical difficulties. Through 10 mission the player must score hits, fix its plane and survive and receive the most important Italian Medal: the Gold medal to the Military Valour! —description from the rulebook 63 colorful cards, a A3 game mat and English rules wait for you in this narrative card war game! The game components are several cards which must be divided into decks to be set up on the map; the cards are the core mechanic of the game. The player puts on the map the Damage Card (for the SM79, or for a more challenging experience, for the SM84) and the Experience Card at Value 0 or without value on the top. The decks to set up are: Campaign deck, Resolution deck, Target Ship deck and Mission deck. Campaign deck (yellow back): it is composed by the Mission cards; the player draws a card per Mission from this deck where it is shown the Mission to be accomplished by the pilot. It shows the geographical area, the number of Target Ship to draw and the type of Cards to add to the Mission deck. If the player manages to hit the Target Ship, it can receive a Reward (cards with white back), as per Reward Chart. Resolution deck (red back): it is composed by Hit and Missed cards and it is formed by a number of these cards depending on the Resolution Draw Chart. It is the engine of the game: it is used for AA draws, Torpedo draws and Damage draws. Target Ship deck (green back): it is composed by all the target ships available in the game and these are historical ships hit by the Italian SM 79; every card shows the type of ship and the number and type of Cards to add to the Mission Deck; some of them indicates a Special Decoration that the player can earn in case of successful attack to that Target Ship. Mission Deck (blue back): it is formed by a certain number and type of Event Cards plus the ones indicated on the Mission cards, on the Target Ship cards and on the Experience Chart. The player must draw a maximum of 7 Event Cards, indicating the distance from the Target Ship, a card per turn and resolve it, following the instructions indicated. Then it can decide to continue the Mission or abort it or try a Torpedo Resolution Draw, trying to torpedo the Target Ship chosen! The Campaign is composed by 10 Missions; during the Set up, the player shuffles the Mission Cards and put them face down in the Campaign Deck Area. At the start of each turn, the player draws the first Mission Card and put it in the Mission row, starting from the first (number 1). The player reads the Mission Card drawn where it is shown the Mission to be accomplished. It shows the geographical area, the number of Target Ship to draw and the type of Event Cards to add to the Mission deck. The player must choose a single Target Ship and put it on the map, in the dedicated area. The player prepares then the Mission Deck. It takes from these following Event Cards (blue back): 1 Sun Card, 1 Clouds Card, 1 Waves Card, 2 Fly Cards, 2 AA Card Then the player adds the Event Cards indicated in the current Mission Card, the Event Card(s) indicated in the Experience Chart and the Event Card(s) indicated on the Target Ship Card. All together they form the Mission Deck, which must be shuffled and put on the map, face down. The player must draw an Event Card from the Mission Deck per turn and resolve it, following the instructions indicated. Then it can decide to continue the Mission, drawing another Event Card from the Mission Deck or abort the Mission or try a Torpedo Resolution Draw, trying to torpedo the Target Ship, if within the Distance. The player can draw a maximum of 7 Event Cards, which indicate the distance from the Target Ship. The player should try to hit the Target Ship with its Torpedo.... it is not so easy! —description from the publisher
278th Squadron "The Same 4 Cats": SM79 Damned Hunchback supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for 278th Squadron "The Same 4 Cats": SM79 Damned Hunchback is 50–100 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
278th Squadron "The Same 4 Cats": SM79 Damned Hunchback has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
278th Squadron "The Same 4 Cats": SM79 Damned Hunchback belongs to these categories: Wargame, Print & Play, and World War II. Its main mechanics are Hand Management, Push Your Luck, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 278th Squadron "The Same 4 Cats": SM79 Damned Hunchback are: Marco Campari. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 278th Squadron "The Same 4 Cats": SM79 Damned Hunchback as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.