4th Reich: Puremen vs. the Mutants for Control of the World
BGG rank
BGG #29,167
BGG rating
5.1

4th Reich: Puremen vs. the Mutants for Control of the World

1985

Rules assistance for 4th Reich: Puremen vs. the Mutants for Control of the World

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 120 min
  • 12+
  • Complexity 2.1/5

Rules assistant for 4th Reich: Puremen vs. the Mutants for Control of the World

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Answers come from the official rulebook, with the page to check.

4th Reich: Puremen vs. the Mutants for Control of the World is a board game released in 1985 for 1–2 players, 120 minutes per game, and ages 12 and up. It was designed by Dana Lombardy and Howard Anderson and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.

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About the game

"4th Reich: Puremen vs. the Mutants for Control of the World" is a somewhat obscure wargame by Task Force Games based on (albeit without attribution) the SF-novel "The Iron Dream" by the Jewish author Norman Spinrad. This very controversial novel describes a parallel world in which Hitler wasn't successful with his "Kampf" in Germany and became a successful SF-pulp-novelist in the US. The main part of the book is the actual text of Hitler's "Iron Dream", a pulp-tale about "Ubermenschen" conquering a future world filled with mutant "scum." The idea of Spinrad's novel was to expose fascist tendencies in 50's American literature. The TFG designers transported this "theme" into a board game which plays like a wargame: future Nazis against future mutants. The names of all protagonists have been changed in an apparent attempt to avoid infringement, but the game clearly takes its slightly tongue-in-cheek approach directly from the book.

Questions and answers

4th Reich: Puremen vs. the Mutants for Control of the World supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.