
- BGG rank
- BGG #4,142
- BGG rating
- 7.4
World at War: Eisenbach Gap
- 2 players
- 90 min
- Complexity 2.6/5
- 2007

Expansion for '65: Squad-Level Combat in the Jungles of Vietnam
2025
Rules assistance for '65: Action Card Expansion 2nd Edition
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
'65: Action Card Expansion 2nd Edition is an expansion for '65: Squad-Level Combat in the Jungles of Vietnam released in 2025 for 1–3 players, 45–180 minutes per game, and ages 12 and up. It was designed by Mark H. Walker and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
Action Card expansion for the 2nd edition! A 9-card Action Card set with brand new, unique Action Cards, such as, "Sandbags", "Let 'em Have It", "Airstrike!" and "Veteran Medic". These cards will expand the standard deck with abilities unique to the opposing forces NVA/VC or United States/ARVN/ANZAC.
'65: Action Card Expansion 2nd Edition supports 1–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for '65: Action Card Expansion 2nd Edition is 45–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists '65: Action Card Expansion 2nd Edition for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
'65: Action Card Expansion 2nd Edition belongs to these categories: Wargame, Modern Warfare, and Expansion for Base-game. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of '65: Action Card Expansion 2nd Edition are: Mark H. Walker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists '65: Action Card Expansion 2nd Edition as an expansion for '65: Squad-Level Combat in the Jungles of Vietnam. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need '65: Squad-Level Combat in the Jungles of Vietnam to use it. Check that your edition of '65: Squad-Level Combat in the Jungles of Vietnam is compatible, as some expansions were revised between editions.