
- BGG rank
- BGG #11,302
- BGG rating
- 7.5
Rise of Babel
- 1–4 players
- 60–90 min
- Complexity 2.4/5
- 2025

2024
Rules assistance for 99 Ninja
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
99 Ninja is a board game released in 2024 for 1–2 players, 10–20 minutes per game, and ages 10 and up. It was designed by Ivan Alexiev and Matt Ding and its main mechanics are Tile Placement, Tug of War, and Zone of Control.
99 Ninja is a two player competitive tile laying game, where players use transparent cards depicting ninja from 3 different clans to surround (and assassinate) daimyo. Like other games from Prometheus Game Labs there is a lot of tactical play – you will have to time your placement and outmaneuver, but also out think, your opponent! And yes, there are 99 ninja on the cards. We counted. —description from the publisher
99 Ninja supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for 99 Ninja is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists 99 Ninja for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
99 Ninja has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
99 Ninja belongs to these categories: Card Game, Print & Play, and Abstract Strategy. Its main mechanics are Tile Placement, Tug of War, and Zone of Control. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of 99 Ninja are: Ivan Alexiev and Matt Ding. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists 99 Ninja as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.