A Dog's Life
BGG rank
BGG #23,628
BGG rating
5.6

A Dog's Life

2001

Rules assistance for A Dog's Life

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 8+
  • Complexity 1.8/5

For 2 players

Rules assistant for A Dog's Life

What would you like to know?

Answers come from the official rulebook, with the page to check.

A Dog's Life is a board game released in 2001 for 2–6 players, 90 minutes per game, and ages 8 and up. It was designed by Christophe Boelinger and its main mechanics are Variable Player Powers, Area Movement, and Simulation.

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About the game

The object of the game is for a dog to locate four bones and carry them safely back to his home. Bones tend to be found in trash cans and are sometimes given as rewards for successfully delivering newspapers to various establishments. Players must also pay close attention to their bellies as their hunger level drops with each passing round. So, finding food is also a top priority. Life on the streets is tough as not only must players search for food and bones, but they also must fend off rival dogs and that pesky dog catcher.

Questions and answers

A Dog's Life supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.