A Fearful Slaughter: The Battle of Shiloh
BGG rank
BGG #9,457
BGG rating
7.7

A Fearful Slaughter: The Battle of Shiloh

2004

Rules assistance for A Fearful Slaughter: The Battle of Shiloh

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 300 min
  • 12+
  • Complexity 4.0/5

For 1 player

Rules assistant for A Fearful Slaughter: The Battle of Shiloh

What would you like to know?

Answers come from the official rulebook, with the page to check.

A Fearful Slaughter: The Battle of Shiloh is a board game released in 2004 for 1–2 players, 300 minutes per game, and ages 12 and up. It was designed by Boyd Schorzman and David A. Powell and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

Similar games

About the game

This is it. As its sister game (This Hallowed Ground) did for Gettysburg and (This Terrible Sound) did for Chickamauga, A Fearful Slaughter strives to be the definitive Shiloh game. Unrivaled in size, scope, accuracy, and development, A Fearful Slaughter is a game on the battle to be savored and played repeatedly. It uses the popular Civil War Brigade Series rules with a set of specially adapted extension rules for Regimental scale action. The research for the two maps was done using multiple Park histories, battlefield surveys and county historical maps. They show the battlefield in more detail than ever before. They are very graphic intensive. Multiple scenarios in an assortment of sizes make A Fearful Slaughter perfect for anyone who enjoys ACW gaming. Unit Scale: Regiments & Batteries Hex Scale: 100 Yards Players: 2 (also suitable for solitaire play) Playing Time: Varies with scenario played Complexity: Moderate Solitaire Suitability: High (from MMP website)

Questions and answers

A Fearful Slaughter: The Battle of Shiloh supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.