
- BGG rank
- BGG #7,104
- BGG rating
- 7.9
Thunder at the Crossroads: The Battle of Gettysburg, July 1-3, 1863 (Second Edition)
- 2 players
- 360 min
- Complexity 3.4/5
- 1993

1992
Rules assistance for Perryville
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Perryville is a board game released in 1992 for 2 players, 240–960 minutes per game, and ages 12 and up. It was designed by Dean Essig and David A. Powell and its main mechanics are Dice Rolling and Hexagon Grid.
Perryville: The battle for Kentucky, 7-9th October 1862, One of the more obscure of all major Civil War actions, Perryville was the culmination of Braxton Bragg's invasion of Kentucky in 1862. The game recreates the events of October 7-9th, 1862, both what actually happened and what might have been... In the fall of 1862, the young Rebel nation launched two invasions into border state territory. One ended in the bloody Battle of Antietam. The other—lesser known—effort culminated in the Battle of Perryville. Bragg’s campaign to seize Kentucky from the North was of critical importance. A crippling blow dealt here would have transferred the war from Tennessee (and further south) to the Ohio River. U.S. Grant’s efforts at Fort Donelson and Shiloh would have been voided. The war in the west would be fundamentally altered in the South’s favor. As it was, Bragg was unable to bring in the available Confederate forces and fight a decisive battle against Buell. In this game, however, the player can take an active hand in drawing on all the Southern forces to bring on the battle that might have been. With one map and 280 counters, Perryville makes an excellent starter game for players new to the successful Civil War, Brigade game series. With both the latest edition of the rules and a smaller battle to work with, new players will be able to quickly garner the skills needed to compete successfully in the other (larger) series games. Perryville is game number 6 in the Civil War Brigade (CWB) Series by The Gamers (now Multi-Man Publishing). Game Scale: Turn: 30 minutes Hex: 200 yards Unit: Infantry/Cavalry Brigades & Artillery Battalions Game Inventory: One 22" X 34" full-color mapsheet One dual-side printed countersheet (280 1/2" counters) One 32 page CWBS 2nd edition revised Rulebook One 8 page Perryville Rulebook Two six-sided dice Players: 2 (suitable for solitaire play) Playing Time: 4-16 Hours (varies with scenario played) Complexity: Moderate Solitaire Suitability: High
Perryville supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Perryville is 240–960 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Perryville for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Perryville has a complexity rating of 3.4 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Perryville belongs to these categories: Wargame and American Civil War. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Perryville are: Dean Essig and David A. Powell. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Perryville as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.