
- BGG rank
- BGG #4,142
- BGG rating
- 7.4
World at War: Eisenbach Gap
- 2 players
- 90 min
- Complexity 2.6/5
- 2007

Rules assistance for A Flame in the Gulf
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
A Flame in the Gulf is an expansion for Firepower released in 1989 for 2 players. It was designed by Jim Werbaneth and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
This is a group of scenarios covering modern tactical conflicts in the Iran-Iraq War using FIREPOWER. It starts with an in-depth review of the history of the conflict and related forces, including tactics, unit composition and equipment lists and then provides the following scenarios: Korramshahr 1980 Behind Enemy Line 1981 Allah Akbar 1981 Basra Embattled 1982 Counterattack at Fao 1986 Zubaidat 1988 This expansion was first published as an article in The General, Vol. 26, No. 3 (1989). —user summary
A Flame in the Gulf supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
A Flame in the Gulf has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
A Flame in the Gulf belongs to these categories: Wargame and Modern Warfare. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of A Flame in the Gulf are: Jim Werbaneth. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists A Flame in the Gulf as an expansion for Firepower. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Firepower to use it. Check that your edition of Firepower is compatible, as some expansions were revised between editions.