
- BGG rank
- BGG #8,150
- BGG rating
- 6.3
Firepower
- 1–6 players
- 60 min
- Complexity 3.6/5
- 1984

2010
Rules assistance for The Spanish Civil War 1936-1939
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Spanish Civil War 1936-1939 is a board game released in 2010 for 1–2 players and 360 minutes per game. It was designed by Javier Romero and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
The game scales are Column-Brigade-Division, with monthly turns. There are Corps HQs for the Nationalists and Army HQs for the Republic. There are one 22" x 17"map, and two ½" counter sheets including Nationalist, Republicans, Italian, French, German, Portuguese and British units. The sequence of play is quite classic: Mutual Administrative Phase (Events, replacements, reinforcements, withdrawals), Nationalist Movement-Combat, Republican Movement-Combat, Victory/Attrition Phase. Supply is checked for both sides at the end of each turn. The main trouble designing this game was how to simulate the first months of the war and the transition to a more conventional conflict during and after the battles for Madrid (October 1936-March 1937). The main unit during the firsts stages of the war was the "column" formed by a mix of police, army, paramilitary forces, volunteers, etc. The "column" tactics was used during the Moroccan wars, and consisted in separating a force in small independent groups, highly mobile but with few possibilities of supporting each other. These tactics were mostly used by the Nationalists, but also by the Republicans. For the Nationalists, it worked against the militias of the early months of the war but failed against a better organized, armed and commanded army during the battles for Madrid. To simulate this, most early Republican units have two steps: the first would be the "column" or "militia" side, the second the "Ejército Popular" (People’s Army) side. After passing a "Conversion" or "Militarization" phase, the Republican columns are flipped to their EP side. The "Militarization" , that began during the Fall of 1936, was the conversion of the politically enthusiastic but poorly led and trained militia in more orthodox military units. The Nationalist columns are divided between "Army of Africa" columns and the rest. Their colonial units are two-steppers and are withdrawn and substituted by brigades and divisions during 1937. The O.B. of the first months of the war is also a problem. Between July and November 1936 both sides formed dozens of small military and paramilitary units, called "battalions", "columns", "regiments", etc., etc. It is rare to find two authors that have the same OB, and the few that offer an Order of Battle are rather imprecise. Sometimes the same column receives different names. One author names it after their commander, other after their area of operations, and so on... so I had to compare and check which column was cited in most of the sources.
The Spanish Civil War 1936-1939 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Spanish Civil War 1936-1939 is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The Spanish Civil War 1936-1939 has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Spanish Civil War 1936-1939 belongs to these categories: Wargame and Civil War. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Spanish Civil War 1936-1939 are: Javier Romero. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Spanish Civil War 1936-1939 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.