A Night in Deepwail Manor
BGG rank
BGG #18,453
BGG rating
6.9

A Night in Deepwail Manor

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Rules assistance for A Night in Deepwail Manor

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 15 min
  • 10+
  • Complexity 1.3/5

Rules assistant for A Night in Deepwail Manor

What would you like to know?

Answers come from the official rulebook, with the page to check.

A Night in Deepwail Manor is a board game released in 2013 for 1–2 players, 15 minutes per game, and ages 10 and up. It was designed by Javier Martin and its main mechanics are Variable Player Powers, Push Your Luck, and Cooperative Game.

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About the game

A Night in Deepwail Manor is a short and simple push-your-luck game for 1 or 2 players playable in 5-15 minutes that uses only a small deck of 29 custom cards as well as 4 double-sided character cards. The player (or players) will control two children who explore the creepy Deepwail Manor on a dare and face eerie locations and dangerous encounters as they venture deeper into the mansion. Every round, a new card is revealed and played from the deck. Encounter cards take effect immediately, but the effect on Location cards only takes place if there's a location with the same name in the discard pile. Each location is worth a number of Exploration Points, and the goal of the game is to make it out of the manor with the maximum number of Exploration points. But be careful! As soon as both characters are terrified, the game is over and the player or players will lose all their points! With cards that test your decision making and four characters with different abilities, A Night in Deepwail Manor is the perfect game to play on a train ride, during a lunch break or around a campfire... if you dare!

Editions

  • A Night in Deepwail Manoren(Web published)2013

Questions and answers

A Night in Deepwail Manor supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.