A.D.A.P.T.: 5-in-1 Expansion Pack
BGG rating
5.8

Expansion for A.D.A.P.T.

A.D.A.P.T.: 5-in-1 Expansion Pack

2016

Rules assistance for A.D.A.P.T.: 5-in-1 Expansion Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 20–30 min
  • 7+

Rules assistant for A.D.A.P.T.: 5-in-1 Expansion Pack

What would you like to know?

Answers come from the official rulebook, with the page to check.

A.D.A.P.T.: 5-in-1 Expansion Pack is an expansion for A.D.A.P.T. released in 2016 for 2–6 players, 20–30 minutes per game, and ages 7 and up. It was designed by John Wrot! and its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling.

Similar games

About the game

Contains all 5 of the 17-card expansions for A.D.A.P.T. in one box. Includes the Bio-Mech, Cephalopod, Fantasy, Reptile & Amphibian, and Guppy expansion packs. Also introduces Genetic Boosts, Blast, Destined, Energized, Oversize: (location), Shapeshift, Shielded, Targeting, Transmogrify, Autotomy, Grab, Inking, Neg Lethality, Changeling, Immune: Poison, Shapeshifting, Ferocious, Genetic Engineer, Hearty, Lethal, Metamorphosis, Survivalist, and Time Turning, and Withdraw. Adds +3 players to the base game.

Questions and answers

A.D.A.P.T.: 5-in-1 Expansion Pack supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.