
- BGG rank
- BGG #226
- BGG rating
- 7.5
Memoir '44
- 2–4 players
- 30–45 min
- Complexity 2.3/5
- 2004

Expansion for Advanced Squad Leader: Starter Kit #1
2020
Rules assistance for Advanced Squad Leader: Starter Kit Expansion Pack #2
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Advanced Squad Leader: Starter Kit Expansion Pack #2 is an expansion for Advanced Squad Leader: Starter Kit #1 released in 2020 for 2 players and 120 minutes per game. Its main mechanics are Dice Rolling and Hexagon Grid.
Advanced Squad Leader Starter Kit Expansion Pack #2 has been designed with all levels of Starter Kit play in mind and has something for everyone. It includes two new 8" x 22" geomorphic mapboards (k and l) and eight new scenarios set in locales such as China, Burma, Java, and New Guinea. Expansion Pack #2 continues the introduction of the Japanese begun in ASL Starter Kit #4, this time with new opponents. Expansion Pack #2 also adds new rules to introduce players to the Chinese and to overlays. Ordnance and Vehicle Notes for the weapons used in the scenarios are also included. However, unlike previous installments of ASL Starter Kit, Expansion Pack #2 does not come with everything you need to play!!! Expansion Pack #2 assumes ownership of the core ASLSK modules Starter Kit #1, Starter Kit #2, Starter Kit #3, and Starter Kit #4. While Expansion Pack #2 includes counters for Chinese, Japanese, British, Filipino, and Dutch units, it relies upon these core Starter Kit modules to provide additional unit and information counters, thus giving players a low-cost method for introducing the Chinese and for expanding the range of combat in the Pacific Theater of Operations (PTO). —description from the publisher
Advanced Squad Leader: Starter Kit Expansion Pack #2 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Advanced Squad Leader: Starter Kit Expansion Pack #2 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Advanced Squad Leader: Starter Kit Expansion Pack #2 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Advanced Squad Leader: Starter Kit Expansion Pack #2 belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Advanced Squad Leader: Starter Kit Expansion Pack #2 as an expansion for Advanced Squad Leader: Starter Kit #1. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Advanced Squad Leader: Starter Kit #1 to use it. Check that your edition of Advanced Squad Leader: Starter Kit #1 is compatible, as some expansions were revised between editions.