
- BGG rank
- BGG #1,431
- BGG rating
- 7.2
Maglev Metro
- 1–4 players
- 60–90 min
- Complexity 2.9/5
- 2021

Rules assistance for Age of Steam Expansion: Disco Inferno / Soul Train
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Age of Steam Expansion: Disco Inferno / Soul Train is an expansion for Age of Steam released in 2006 for 3–6 players, 120 minutes per game, and ages 10 and up. It was designed by Ted Alspach and its main mechanics are Auction / Bidding, Tile Placement, and Network and Route Building.
This Age of Steam Expansion expands the game to a Disco Inferno and a Soul Train. Age of Steam Expansion: Disco Inferno: This expansion takes place in a Disco Inferno, where -- satisfaction comes in a chain reaction -- and everyone keeps shouting "Burn, baby, burn" as you set up routes for disco dancers (goods cubes) to be shuttled between various discothèques (colored cities) on a map covered with flames. Unique features for this map include empty cities that 'burn to the ground' when goods are emptied out of them, as well as the ability to 'chain' deliveries together from one city to the next up to your total Locomotive strength. Age of Steam Expansion: Soul Train: Souls are in jeopardy, and only you can save them! Build a train to carry souls (goods cubes) from Hell to Earth, and then deliver them to their final resting spot in Heaven. This Age of Steam expansion uses the bottom of the 'Disco Inferno' board for the first part of the game as you deliver cubes from Hell to Earth. Then you flip over the Hell part of the board to show Heaven, which is placed above Earth, resulting in a linear delivery system that provides a strategic challenge to Age of Steam players.
Age of Steam Expansion: Disco Inferno / Soul Train supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Age of Steam Expansion: Disco Inferno / Soul Train is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Age of Steam Expansion: Disco Inferno / Soul Train for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Age of Steam Expansion: Disco Inferno / Soul Train has a complexity rating of 3.7 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Age of Steam Expansion: Disco Inferno / Soul Train belongs to these categories: Trains, Transportation, and Expansion for Base-game. Its main mechanics are Auction / Bidding, Tile Placement, and Network and Route Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Age of Steam Expansion: Disco Inferno / Soul Train are: Ted Alspach. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Age of Steam Expansion: Disco Inferno / Soul Train as an expansion for Age of Steam. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Age of Steam to use it. Check that your edition of Age of Steam is compatible, as some expansions were revised between editions.