
- BGG rank
- BGG #9,159
- BGG rating
- 6.5
Mecanisburgo
- 2–6 players
- 120 min
- Complexity 3.8/5
- 2008

2011
Rules assistance for Air Show
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Air Show is a board game released in 2011 for 2–5 players, 60–90 minutes per game, and ages 14 and up. It was designed by Servando Carballar and Pedro Valle and its main mechanics are Set Collection and Auction / Bidding.
In Air Show, players create and manage collections and museums of historic aircraft, which are kept in perfect flying condition for display to the public to relive the history of aviation. The aircraft represented in the game are all real, and they are all aircraft either currently part of collections and museums in different countries or on the antiques market for sale. With Air Show you can create, develop, maintain and manage an impressive collection of valuable historical aircraft in flight status. You will participate in auctions, trying to acquire more aircraft for your collection in fierce competition with other collectors. Managing your resources, you can develop your base airport by acquiring new buildings and hiring professional experts to improve your exhibitions. Perform spectacular air shows with your planes, earning the prestige and money you'll need to continue your progress. At the end of the game, the player who has the largest and best managed collection – and who has made the best air shows – will be the Air Show winner.
Air Show supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Air Show is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Air Show for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Air Show has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Air Show belongs to these categories: Aviation / Flight. Its main mechanics are Set Collection and Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Air Show are: Servando Carballar and Pedro Valle. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Air Show as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.