
- BGG rank
- BGG #4,657
- BGG rating
- 7.6
Battle Hymn
- 1 player
- 240 min
- Complexity 3.3/5
- 1986

Rules assistance for Ambush!: Silver Star
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ambush!: Silver Star is an expansion for Ambush! released in 1987 for 1 player, 240 minutes per game, and ages 12 and up. It was designed by Paul Fasoldt and its main mechanics are Dice Rolling, Grid Movement, and Secret Unit Deployment.
Silver Star is the third and final expansion for Ambush! It adds six new scenarios along with new weapons, vehicles, enemies and maps. The scenarios take place in Italy, and are designed to be challenging for experienced Ambush! characters. Expands: Ambush!
Ambush!: Silver Star supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Ambush!: Silver Star is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ambush!: Silver Star for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ambush!: Silver Star has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ambush!: Silver Star belongs to these categories: Fighting, Wargame, and Exploration. Its main mechanics are Dice Rolling, Grid Movement, and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ambush!: Silver Star are: Paul Fasoldt. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ambush!: Silver Star as an expansion for Ambush!. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Ambush! to use it. Check that your edition of Ambush! is compatible, as some expansions were revised between editions.