Ambush Valley: Vietnam 1965-1975
BGG rating
7.2

Expansion for Force on Force: Modern Wargaming Rules

Ambush Valley: Vietnam 1965-1975

2011

Rules assistance for Ambush Valley: Vietnam 1965-1975

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • Complexity 3.5/5

Rules assistant for Ambush Valley: Vietnam 1965-1975

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ambush Valley: Vietnam 1965-1975 is an expansion for Force on Force: Modern Wargaming Rules released in 2011 for 2–5 players. It was designed by Shawn Carpenter, Piers Brand, and Joseph Trevithick and its main mechanics are Dice Rolling, Simulation, and Line of Sight.

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About the game

In the 44-year long history of the Cold War, few conflicts symbolize it as fully as those in Vietnam. To contemporary observers, it was a war between the two ideological blocs of Communism and the West. From the forces of the Viet Cong and NVA and the American, South Vietnamese, Australian and other Free World forces, the wars that ravaged Indochina throughout the second half of the 20th century can be recreated with Vietnam, the latest companion volume for Force on Force. Orders of battle, scenarios and special theatre-specific rules give players an immersive experience of gaming in in the jungles, fields and towns of Vietnam, Laos and Cambodia.

Questions and answers

Ambush Valley: Vietnam 1965-1975 supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.